Hi,
I have rather an annoying problem with one particular cube – from time to time, due to business changes it is necessary to delete and reinsert unique levels in a dimension. Basically the guys upstairs change an item code here of there and the next thing I have uniqueness violations when building the cube.
Its no hassle to delete a level, reinsert it then set it to unique – that is an unfortunate necessity, I’d prefer not having to but hey you cant have everything.
The problem though is that transformer seems to hang for up to 30min before the level actually disappears and it starts responding again – this is totally unacceptable and make supporting this cube a nightmare especially by remote access where you cant really tell what exactly is going on.
I have five other cubes that do not take nearly as long to do the same thing (similar size; same database; same tables etc.) which makes me think that there is a checkbox lurking somewhere that I don’t k now about that causes this behaviour …any ideas?
I have rather an annoying problem with one particular cube – from time to time, due to business changes it is necessary to delete and reinsert unique levels in a dimension. Basically the guys upstairs change an item code here of there and the next thing I have uniqueness violations when building the cube.
Its no hassle to delete a level, reinsert it then set it to unique – that is an unfortunate necessity, I’d prefer not having to but hey you cant have everything.
The problem though is that transformer seems to hang for up to 30min before the level actually disappears and it starts responding again – this is totally unacceptable and make supporting this cube a nightmare especially by remote access where you cant really tell what exactly is going on.
I have five other cubes that do not take nearly as long to do the same thing (similar size; same database; same tables etc.) which makes me think that there is a checkbox lurking somewhere that I don’t k now about that causes this behaviour …any ideas?