mapinguy
Vendor
- May 21, 2009
- 4
I work with very large files in illustrator (wall maps). To stay under the rasterization limit, I need to split the file into thirds and export each third separately and then stich the tiffs back together in photoshop.
This is not ideal, but it's liveable.
The problem is that I just got a new powerful (in my opinion) system with 6GB of Ram and a quad core 2.6 processor. However, the tiff export is taking MUCH longer than it used to on my old 1GB RAM laptop. I played with the windows system paging file and illy scratch disk and can't seem to get my new system anywhere near the tiff export speed of the old laptop. It's not a small difference either (about 90 seconds for a big tiff on the laptop and 12-15 minutes on the new system).
The only thing I can think of is my new system runs on 64bit vista opposed to 32bit xp on the laptop...but I doubt that's it because everything else is much faster on the new system...only the tiff export is slow.
Any ideas or suggestions?
Thanks!
This is not ideal, but it's liveable.
The problem is that I just got a new powerful (in my opinion) system with 6GB of Ram and a quad core 2.6 processor. However, the tiff export is taking MUCH longer than it used to on my old 1GB RAM laptop. I played with the windows system paging file and illy scratch disk and can't seem to get my new system anywhere near the tiff export speed of the old laptop. It's not a small difference either (about 90 seconds for a big tiff on the laptop and 12-15 minutes on the new system).
The only thing I can think of is my new system runs on 64bit vista opposed to 32bit xp on the laptop...but I doubt that's it because everything else is much faster on the new system...only the tiff export is slow.
Any ideas or suggestions?
Thanks!