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Structure porting problems

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SvenKnie

Programmer
May 8, 2002
6
DE
Hi all,

i try to use openGL functions with the powerbuilder, but i have following problem with porting of some structures.

How can i port following structure

Code:
typedef struct _AUX_RGBImageRec {
    GLint sizeX, sizeY;
    unsigned char *data;
} AUX_RGBImageRec;

"*data" should be a blob, but PB 7.0 don't support blobs in structures, so how can i declare a structure what stores all the datas ????

for all the are interested in using openGL in PowerBuilder Applications, here is a little demo
http://www.wildcats-3d-design.de/diggers/daten/rac/OpenGL-Demo.zip
The application was created with PB7.0, so you need at least the PB7.0 SDK.
Key - F => switch the Fogfilter
Arrow Keys Up&Down => rotates the triangle
Arrow Keys Left&Right => rotates the quad
 
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