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Stretchdraw bug (win98?)

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Guest_imported

New member
Jan 1, 1970
0
Hello,
I'm having trouble scaling bitmaps with stretchdraw.
After some scalefactor that seems to depend on width
and height of the original picture and resampled version
the result is only a big plain white bitmap or the small original bitmap in the upper right corner of the big white
space (which has the correct size ... least some success) ;-)

For example I am not able to scale a 1*1 bitmap to
300*300 with .assign, setting .height and .width and doing
.stretchdraw. For scaling to 200*200 it works like supposed.
Maybe you pro guys have *any* idea what this effect may be?

Thanks for your feedback!
BuffyD
 
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