Well... nextFrame() & prevFrame are not play actions, they move the playhead to the next or previous frame and stop, so you could sort of use only those, but then again...
Regards,
Don't worry, if my reply is wrong, BillWatson will clean it up for me!
or perhaps you could have a mc running constantly that checks to see if the _root enters a new frame then fires off a _root.onClipEvent(enterFrame) {
_root.stop();
}
Maybe?? just thinking off the top of my little coney head
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