Have to make a game sort of similar to I guess its called "Break Out". Where you have to keep the ball from falling off the bottom of the screen while breaking all the blocks on the screen. I have the ball working but basically I cant get it to intersect with the blocks. I figure I'll need a block behavior:
Sprite(1) is the ball
If sprite(1).intersect(me.spritenum) = true then
However the ball doesnt intersect the blocks.
I'm thinking of going with a block behavior that way I dont have to have like 50 IF statements in the ball behavior.
Thanks in advance.
Sprite(1) is the ball
If sprite(1).intersect(me.spritenum) = true then
However the ball doesnt intersect the blocks.
I'm thinking of going with a block behavior that way I dont have to have like 50 IF statements in the ball behavior.
Thanks in advance.