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Shrinking image

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DKL01

Programmer
Sep 14, 2000
233
US
Hello All:

I'm wondering how to reduce the size of the image without cutting any part.

For example, the images displayed in the below link are approximately 400x400 size. How to make these images 50x50 size with same look.


Thanks in advance.

Dilip
 
Go to the Image menu > Image Size

In the Image Size dialog box, make sure that the 2 checkboxes at the bottom, "Constrain Proportions" and "Resample Image: Bicubic" are both checked.

Change the dimension in either the width or height field and click "OK"

Be aware that by doing this, the image will get "softer." Normally, you would then use Unsharp Mask to bring back some of the detail; however, this doesn't work very well with images that are actually illustrations (like yours are).

Were these images originally created in a vector program like Illustrator or Freehand? If so, your best bet is to resize the original vector files, then rasterize them again in Photoshop.

 
I would advise that you change the image mode to RGB before you do any resizing. This keeps the integrity of the image.

Then do what johntabita said.

Manic -----------------------------
I've broken it again !!
-----------------------------
 
Johntabita and Manic,

Thanks a lot. It worked. Your help saved my time and obviously client's money !

Dilip
 
in PS 6 all text objects are vector based untill you raster them. This allows you to apply effects to them.

I think that is the basics of it.

Manic -----------------------------
I've broken it again !!
-----------------------------
 
vector versus raster

Vector graphics are made up of lines and curves defined by mathematical objects called vectors. Vectors describe an image according to its geometric characteristics. You can move, resize, or change the color of the tire without losing the quality of the graphic.
Vector graphics are resolution-independent--that is, they can be scaled to any size and printed at any resolution without losing detail or clarity.

raster (or bitmap) ; Bitmap images--technically called raster images--use a grid of colors known as pixels to represent images. Each pixel is assigned a specific location and color value. When working with bitmap images, you edit pixels rather than objects or shapes.
Bitmap images are resolution-dependent--that is, they contain a fixed number of pixels. As a result, they can lose detail and appear jagged if they are scaled on-screen or if they are printed at a lower resolution than they were created for.

P.
 
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