jefargrafx
Instructor
question?
I've always stayed away from tweening animated effects in flash, seems the crazy way to an animation any way.
So I've always scripted animated movment of object
such as:
onClipEvent(enterFrame)
{
rate = 5;
if (this._alpha < 100){this._alpha += rate;}
}
would fade the object in
but I just created an animated arrow (a circle of arrows really) and set them to rotate like;
onClipEvent(enterFrame) {
this._rotaion += -10;
}
and they seem to speed up and slow down at will.
never see that before.
any ideas?
jef
I've always stayed away from tweening animated effects in flash, seems the crazy way to an animation any way.
So I've always scripted animated movment of object
such as:
onClipEvent(enterFrame)
{
rate = 5;
if (this._alpha < 100){this._alpha += rate;}
}
would fade the object in
but I just created an animated arrow (a circle of arrows really) and set them to rotate like;
onClipEvent(enterFrame) {
this._rotaion += -10;
}
and they seem to speed up and slow down at will.
never see that before.
any ideas?
jef