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Saving .x files using VB

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easytiger

Programmer
Apr 5, 2001
20
GB
I've managed to import .x files into Direct3D using
DirectX8.DirectXFileCreate and all that jargon...
But when it comes to exporting them again it's not so easy.
I've got as far as DirectXFile.RegisterTemplates and didn't have a clue what to put in as parameters.

Has anyone covered this well enough to explain what I should be looking at putting in these parameters?

I've also tried using th D3DX helper class .SaveMeshToX function but it outputted about 254bytes to the file and CRASHED!
Any ideas?

Thanks.
 
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