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Samsung Monitor 955DF Problem

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offox

Technical User
Nov 5, 2002
1
US
I know that the problem I have relates directly to the subject monitor, because I reinstalled my former monitor and the problem goes away.

The Samsung is a 19 inch monitor, which works fine in almost all applications. The problem shows up in some, but not all games that I try to run. It demonstrates itself in the full screen Direct Draw Test for the Display tab of the DXdiag utility of DirectX 8.1. The bouncing white box shows a second one superimposed on it and it does its bounce on the lower 75% of the screen, while a squashed version (looks like a hyphen) also bounces on the top 25% of the screen and moves from side to side in perfect step with the lower box images.

In some games this screen split and double imaging also appears. Games so afflicted include: Sudden Strike 1 & 2, Ghost Recon, Rainbow Six Microsoft WWII Combat Fighter Planes and Rogue Spear. It does not appear in Morrowind, Stronghold/Stronghold Crusader, Dungeon Siege, Mafia, Trainz et. al. All other computer functions and non game programs work fine.

I've reloaded DirectX 8.1, as well a the drivers for the monitor, graphics card and sound card. My setup is: Windows 98SE, the Samsung Monitor, Intel 2.4g Pentium 4 CPU, ATI Rage Fury 32 meg graphics card, Asus P4T533-C motherboard w/256meg ram and Creative Audigy sound card. The old monitor I've reinstalled is a six year old HP 17 inch Pavilion.

I've twiddled with the graphics card settings and DirectX settings to no avail when using the Samsung.

Can anyone tell me what to do to fix it? I've checked all over the Internet and talked to local computer folks and no one has the answer.

Thanks,
 
Most of the time this is fixed with corrected video drivers.
Sometimes it's a sign the mouse is boinking out...and is soon to fail.
Sometimes increasing the mouse report rate in the Control Panel fixes it.
1 thing you might try is to run dxdiag again and this time in the DirectX segment is to disable it then reenable it with the radio buttons...this has been known to (?don't ask me how?) fix some problems with DirectX.
Someone else came thru here a month or more ago with the same problem...I'll look some more.
 
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