I assume you know how to create objects using C#.Physical objects just means that you have to supply the correct object subtype (411,412 I belive)
First you need to secure the PhysObj.cs file if you were doing in c#.This is under the physical objects module in your server.Bring that in your name space and thru intell sense you can see all the functions like PhysObjAssignToTransfer thru intell sense.If you are doing c++ or VB then you need to compile it into a dll,the instructions are very clearly in the documentation
Well, if I called the wrong number, why did you answer the phone?
James Thurber, New Yorker cartoon caption, June 5, 1937
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