I have used the "rotation after mouse" code , but I am having issues trying to work out how to have the "bullet" come from the object and follow that angle in which it is pointing.
If I understood you correctly, first you need to convert the MovieClip _rotation to radian, then use Math.sin() and Math.cos() to work out the _x and _y. It's a basic trigonometry - but you need to know what trigonometry is!
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