Hy. I have a problem... I have to store an mp3 in a dll and retrieve it after to use it in a game. My current game can retrieve wav's from a dll and successfully play it.
My problem is that it needs to work with mp3's to...but Directsound doesn't support mp3.
I think I need to use a TResourceStream and somehow convert the stream of bytes into a wav, wich I can work with after.
If anyone can help...PLEASE!!
Thanks in advance.
My problem is that it needs to work with mp3's to...but Directsound doesn't support mp3.
I think I need to use a TResourceStream and somehow convert the stream of bytes into a wav, wich I can work with after.
If anyone can help...PLEASE!!
Thanks in advance.