I've been investigating the possibility of using Remoting for a network application I'm developing.
Using sockets it's relatively easy to setup a blacklist based on the IP address, but I'm stumped as to how to implement that with Remoting.
I will be sending objects back and forth to the server - using the same dll to make sure the classes are the same, and remoting sounded like a good idea. If I can't do the blacklist with remoting however, I'll just send up serializing the objects and sending them through the socket.
Any thoughts?
Using sockets it's relatively easy to setup a blacklist based on the IP address, but I'm stumped as to how to implement that with Remoting.
I will be sending objects back and forth to the server - using the same dll to make sure the classes are the same, and remoting sounded like a good idea. If I can't do the blacklist with remoting however, I'll just send up serializing the objects and sending them through the socket.
Any thoughts?