i'm currently experiencing a strange problem under vc++ .NET 7.0. i hope
someone has a hint for me, i'm kind of lost atm.
i'm using a vector of object instances in my code.
using the release build,I get a runtime error intermittently while adding to the vector using push_back.
When i use the debug build. i can add
as much elements as i want without any problems .
Is there any special setting to be done for reease build?
It is is simple as
EMEventContainer instance("key","value");
this_vector.push_back(instance);
But it does not work properly in release build.
someone has a hint for me, i'm kind of lost atm.
i'm using a vector of object instances in my code.
using the release build,I get a runtime error intermittently while adding to the vector using push_back.
When i use the debug build. i can add
as much elements as i want without any problems .
Is there any special setting to be done for reease build?
It is is simple as
EMEventContainer instance("key","value");
this_vector.push_back(instance);
But it does not work properly in release build.