I have a VB6 baseball game that launches a ball to coordinates according to the calculated statistical outcome from player data. I have not been able the get the "shadow" of the ball on the ground to follow the ball in all scenarios.... and it's VERY frustrating. I simply don't have the right formula to apply yet.
I would like some programmer feedback on the following....
I went a Minnesota Twins game this summer, and one of the things I attended to was if I could see the shadow of the ball from the upper deck seating behind home plate (the only seats I could afford---but nonetheless, the one's I needed for my observations). I noticed that nearly every fly ball looked like it was heading out-of-the-park ----the crowd would gasp and 'ooooooohhhhhh' on every fly ball that was hit. This tells me that everyone else (in addition to myself) was unable to tell the position of the ball in-flight, due to a lack of 'ground' information in the form of a shadow. We simply had to wait until the ball had contacted the player or the ground before we knew the result.
Question:
Why would I even want to put the shadow in, if the real-life experience of viewing the ball from an elevated home-plate position has no shadow? It appears that the 'heightened anticipation' of where the ball might land (which is alleviated only when the ball lands) is a natural part of a real trip to the ballpark.
Any discussion/insight is appreciated.... thanks.
I would like some programmer feedback on the following....
I went a Minnesota Twins game this summer, and one of the things I attended to was if I could see the shadow of the ball from the upper deck seating behind home plate (the only seats I could afford---but nonetheless, the one's I needed for my observations). I noticed that nearly every fly ball looked like it was heading out-of-the-park ----the crowd would gasp and 'ooooooohhhhhh' on every fly ball that was hit. This tells me that everyone else (in addition to myself) was unable to tell the position of the ball in-flight, due to a lack of 'ground' information in the form of a shadow. We simply had to wait until the ball had contacted the player or the ground before we knew the result.
Question:
Why would I even want to put the shadow in, if the real-life experience of viewing the ball from an elevated home-plate position has no shadow? It appears that the 'heightened anticipation' of where the ball might land (which is alleviated only when the ball lands) is a natural part of a real trip to the ballpark.
Any discussion/insight is appreciated.... thanks.