I would like to be able to play a set of musical notes using WindowsXP multimedia routines (likely DirectX). The raw data specify the note name (e.g. F#), its octave (e.g. 3) and a time value. The name and octave can easily be translated into a frequency and the time value can be translated into real time (e.g. 0.25 sec).
Can anyone point me toward resources to show me how I communicate these data to the DirectX sound routines?
TIA
Ron
Can anyone point me toward resources to show me how I communicate these data to the DirectX sound routines?
TIA
Ron