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- Jan 1, 1970
- 0
Ok,
I have a "Trainer" which allows certain variables in a game to be edited. I am using the API function WRITEPROCESSMEMORY to write an address. The only problem is that the address that has to be written is different on different computers.
eg, one address that I write to is 009e3634 - this is for my Win95 machine, however on a Win98 machine I need to write to 007d3634, I think that different processor brands will cause a difference as well.
Basically I am looking for a Delphi or API command that will enable me to find the first 4 chars of the address without the user having to do it.
Thanks in advance for any responses,
Barry
I have a "Trainer" which allows certain variables in a game to be edited. I am using the API function WRITEPROCESSMEMORY to write an address. The only problem is that the address that has to be written is different on different computers.
eg, one address that I write to is 009e3634 - this is for my Win95 machine, however on a Win98 machine I need to write to 007d3634, I think that different processor brands will cause a difference as well.
Basically I am looking for a Delphi or API command that will enable me to find the first 4 chars of the address without the user having to do it.
Thanks in advance for any responses,
Barry