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Problems with CPU usage after movie completes

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It's the version of the player your using, there was a week long thread at flashkit where they discussed this.

The problem has been fixed at Macromedia a while back, just go and download the latest version of the flash player.

The original version of the mx (or version 6 ) player was bugged to hell.

carlsatterwhite@orlandomediasolutions.com
 
Even with the updated player, the CPU usage has dropped to 40%-50% of usage after the movie finishes running. I think there may be some sort of loop in the movie? Do I need to tell the movie to stop playing at some point?

I re-opened the file in MX, re-exported it to:


source:
in use at
Thanks,
 
You keep your movie looping! Why just not stop it on the last frame, rather than sending it back to frame 46?

Downpour of stars... Carl, you're the main suspect! [pipe] Regards,

oldman3.gif
 
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