Hello,
Ive got a problem with free transform and i hope you can help me. Me and some of my mates have a programming project - some sort of "Worms" clone. im doing the graphics and create the player "models" at the moment.
ive got several layers for each model (left arm, left leg, right leg, etc.) and now i wanted to animate the models through free transforming the layers.
now when i do this the layer gets antialiased which is really bad because the engine doesnt support half transparency. we can only set one transparent color (some sort of neon green - in our case) and if we include antialiased pictures they look quite crappy (white border and so on - i guess you know what i mean).
i searched the forums and found one (double) thread concerning this problem. the guy was adviced to do indexed colors so i tried the same. but IF i use indexed colors all my layers are merged and thats why it doesnt help me
does anybody know how i can turn off antialiasing when using free transform?
thanks for the help!
Ive got a problem with free transform and i hope you can help me. Me and some of my mates have a programming project - some sort of "Worms" clone. im doing the graphics and create the player "models" at the moment.
ive got several layers for each model (left arm, left leg, right leg, etc.) and now i wanted to animate the models through free transforming the layers.
now when i do this the layer gets antialiased which is really bad because the engine doesnt support half transparency. we can only set one transparent color (some sort of neon green - in our case) and if we include antialiased pictures they look quite crappy (white border and so on - i guess you know what i mean).
i searched the forums and found one (double) thread concerning this problem. the guy was adviced to do indexed colors so i tried the same. but IF i use indexed colors all my layers are merged and thats why it doesnt help me
does anybody know how i can turn off antialiasing when using free transform?
thanks for the help!