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play consecutive movies

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rwish

Technical User
Apr 24, 2001
2
US
To simplify my question..
In flash 5

If I had 10 movies,each 100 frames long:
Is there a way to assemble these in a scene to run consecutively without having to place each movie 100 frames apart?
 
put each one inside a movie clip... then line up your movie clips in the order you want them to play. Ya' Gotta Love It!
sleepyangelsBW.jpg
 
I do this to keep my main timeline looking real neat and clean also. I do all my animation and fades and loops in Movie Clips... Name them very descriptively and then drag them from the library and onto the Main timeline exactly where I need it... even all on the same layer sometimes. Works like a charm I must say.

Ya' Gotta Love It!
sleepyangelsBW.jpg
 
Perhaps I over simplified my question.

I used the term "movie" instead of "movie clip".

I am new to action scripting. I did a presentation for a client where I created about 50 movie clips each ranging about 500 to 2000 frames each. I made a linear presenation with a forward and backward button to access each movie clip.
I did this by assembling all movie clips in one scene,each on a separate layer. I added stop cues between each movie clip and then added labels to identify the location of each movie clip. I then assigned the labels to the goto command on mouse click events. It worked fine.

Now my client wants the presentation to run continously without the use of the button.

I Know I can assemble these in a scene, but I would need to add the appropriate number of frames for each movie clip.I.E> If movie clip 1 is 2000 frames long, then movie clip 2 needs to start at frame 2001. I would like to know if there is a way to just assemble them, say 10 frames apart instead, and have themn run without overlapping. I tried variations of goto, play and stop commands at the end of each movie, and in my scene but they didn't work.

 
hi rwish

I just did a quick test and the following seemd to work fine. If you do as jeff says and have each of your movie-clips in consecutive frames, all you have to do is add the following action in the final frame of each clip:

_root.gotoAndstop(_root._currentframe+1);


Worth a try.
dave davdesign@pinkzeppelin.com

^^^^^^^^^^^^^^^^^^^^^
 
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