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Piramid

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Baixinha

Programmer
Dec 27, 2000
122
BR
I have a image that is a triangle and I have to do a piramid where all sides appears that image.

How can I link this image in my piramid?
If my piramid is bigger than the image I have to arrange the size or the program arrange this alone without deform my image?
 
If you select the object's individual faces you can assign the image to that specific face. This might be the easiest way to get the image mapped the way you want it to be. You still may have to arrange the UVW cooridinates after you apply the texture file to get it to look right.
 
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