Thank to all for help with my previous problem.
On this occasion my problem more applicative than postscript.
I have client's Monotone EPS file built in Photoshop 5.0 and saved with "include transfer function" option on. After RIP image will be printed as negative. If I would save this file without "include transfer function" result will be positive (means all to spot mode). Considerable difference between 2 these files is in DeviceN LUT (means /PhotoshopDuotoneList [...] 255 <>): in first case it <FF..00>; in second opposite <00..FF>. Binary data are same.
It means that my application works according to file's data,
but I cannot to return to client because a cannot explain what is happened.
My problem: I cannot to simulate this situation on other files. It means I can simulate RIP result of original file, but I cannot build any file with similiar behavior, using "include transfer function" option will add to file the transfer function description code but not change DeviceN LUT.
I have not Photoshop 5.0, I've tried to use 5.5 and later versions.
My question is how to simulate similiar behavior?
Thank you in advance
Michael
On this occasion my problem more applicative than postscript.
I have client's Monotone EPS file built in Photoshop 5.0 and saved with "include transfer function" option on. After RIP image will be printed as negative. If I would save this file without "include transfer function" result will be positive (means all to spot mode). Considerable difference between 2 these files is in DeviceN LUT (means /PhotoshopDuotoneList [...] 255 <>): in first case it <FF..00>; in second opposite <00..FF>. Binary data are same.
It means that my application works according to file's data,
but I cannot to return to client because a cannot explain what is happened.
My problem: I cannot to simulate this situation on other files. It means I can simulate RIP result of original file, but I cannot build any file with similiar behavior, using "include transfer function" option will add to file the transfer function description code but not change DeviceN LUT.
I have not Photoshop 5.0, I've tried to use 5.5 and later versions.
My question is how to simulate similiar behavior?
Thank you in advance
Michael