I have a question regarding performance.
If I create a movie clip symbol with a simple tween. Let's say a 60px circle with a half fill that uses a simple 10-20 frame tween to make the fill look like liquid (wavy).
At what # of instances on the stage would performance become an issue. I would be using the same symbol with the same tween for all instances. I would just be changing the fill color and masking dynamically one time.
I know it's a generalized question so let's just assume we're talking about a corporate workstation 1-2 GHz Pentium.
Oh, by the way, not all of the instances will be visible. Some will be off the stage accessible by a scroll pane.
Just curious if anyone can tell me how multiple instances of a single MC with a tween will affect performance when it scales.
ToddWW
If I create a movie clip symbol with a simple tween. Let's say a 60px circle with a half fill that uses a simple 10-20 frame tween to make the fill look like liquid (wavy).
At what # of instances on the stage would performance become an issue. I would be using the same symbol with the same tween for all instances. I would just be changing the fill color and masking dynamically one time.
I know it's a generalized question so let's just assume we're talking about a corporate workstation 1-2 GHz Pentium.
Oh, by the way, not all of the instances will be visible. Some will be off the stage accessible by a scroll pane.
Just curious if anyone can tell me how multiple instances of a single MC with a tween will affect performance when it scales.
ToddWW