I have a particle effect in my director 3D world which is set to #burst, what I want to happen is after the initial burst I need to change it to #streme.
If there anyway to tell how many cycles a particle effect has animated through?
Otherwise how would I write this with a timer to, say after 2 seconds, change the value to #streme. I tried working with the timer object before but cant seem to get it to work for some reason. Any help/code would be most appreciated
If there anyway to tell how many cycles a particle effect has animated through?
Otherwise how would I write this with a timer to, say after 2 seconds, change the value to #streme. I tried working with the timer object before but cant seem to get it to work for some reason. Any help/code would be most appreciated