As we all know, we can set in Flash positions and scales of any .swf that we want to load in your main .fla
Having four variables (Xscale, Yscale, Xpositoin, Yposition) we can determine the area of the .swf (length by width) and where we want to place it. This is my problem: it is always a polygon of four sides (it can be a rectangle or a square) but always with angles of 90°, right?
If I have the four variables, is it possible to obtain larger or smaller angles than the one of 90°?
Mathematically (and here I recede to my acknowledgements from high school) this is possible but I have problems to apply a formula for Flash; I do have some ideas on how to get started on but not on how to develop it in Flash.
I know that you are probably asking yourselves the same question: what do you want this for?
Well, after seeing the poor performance of some programs as Swift3D and its “brothers”, handling with polygons, I realized that if I want to work with 3D I will have to do it through perspective drawings (even more as when someone designs environments in 3D). At that point I get stuck because I have to design something more or less like a “screen” but seeing it as perspective and also bring a .swf and visualize it in the screen.
The “screen” will be drawn as a perspective (that is an irregular polygon) but the .swf that I see on screen is not a perspective.
This is the reason why I am asking the Forum to see if we can develop this all together. I know this is very complicated but at the same time it has lots of benefits and many possibilities of developing other things, if the four angles of the .swf can be set.
Well, I have stated my Thesis/Hypothesis or Hypothesis/Thesis of this THEOREM (yes, in capital letters). I hope we can demonstrate this all together. Thank you.
Having four variables (Xscale, Yscale, Xpositoin, Yposition) we can determine the area of the .swf (length by width) and where we want to place it. This is my problem: it is always a polygon of four sides (it can be a rectangle or a square) but always with angles of 90°, right?
If I have the four variables, is it possible to obtain larger or smaller angles than the one of 90°?
Mathematically (and here I recede to my acknowledgements from high school) this is possible but I have problems to apply a formula for Flash; I do have some ideas on how to get started on but not on how to develop it in Flash.
I know that you are probably asking yourselves the same question: what do you want this for?
Well, after seeing the poor performance of some programs as Swift3D and its “brothers”, handling with polygons, I realized that if I want to work with 3D I will have to do it through perspective drawings (even more as when someone designs environments in 3D). At that point I get stuck because I have to design something more or less like a “screen” but seeing it as perspective and also bring a .swf and visualize it in the screen.
The “screen” will be drawn as a perspective (that is an irregular polygon) but the .swf that I see on screen is not a perspective.
This is the reason why I am asking the Forum to see if we can develop this all together. I know this is very complicated but at the same time it has lots of benefits and many possibilities of developing other things, if the four angles of the .swf can be set.
Well, I have stated my Thesis/Hypothesis or Hypothesis/Thesis of this THEOREM (yes, in capital letters). I hope we can demonstrate this all together. Thank you.