The "conquer the world" board game, Risk, decides the result of an attack on one territory from another by tossing dice. The attacker gets to toss as many as three dice, while the defender is limited to no more than two. To partly compensate for this advantage, the defender wins all ties.
So, in a typical attack, the attacker will roll three dice and pick out the biggest two numbers showing. The defender rolls only two dice and keeps both numbers. The attacker and defender then compare numbers, high vs. high and low vs. low. There are two armies at stake. If the attacker's high number is bigger than the defender's high number, the attacker wins one army. Otherwise the defender wins one army. Similarly, the comparison of attacker's low number vs. defender's low number also results in a win or loss of one army, depending on how low numbers compare.
The problem for your consideration is to calculate the odds of the attacker winning in a three vs. two dice attack in the game of Risk. This means the attacker's long term odds of success from repeated three vs. two attacks.
When I was in college, I took the trouble to calculate these odds by hand. I haven't worked on the problem since then. Risk is well-enough known that I'm sure it's easily possible to find the odds on the internet, but obviously you are supposed to figure it out yourself.
Unless I missed a possible simplification, the calculations required are difficult to perform by hand, but easily done by computer. I will be interested in seeing if the odds I caculated in college are confirmed or disproven by the members of this forum.
So, in a typical attack, the attacker will roll three dice and pick out the biggest two numbers showing. The defender rolls only two dice and keeps both numbers. The attacker and defender then compare numbers, high vs. high and low vs. low. There are two armies at stake. If the attacker's high number is bigger than the defender's high number, the attacker wins one army. Otherwise the defender wins one army. Similarly, the comparison of attacker's low number vs. defender's low number also results in a win or loss of one army, depending on how low numbers compare.
The problem for your consideration is to calculate the odds of the attacker winning in a three vs. two dice attack in the game of Risk. This means the attacker's long term odds of success from repeated three vs. two attacks.
When I was in college, I took the trouble to calculate these odds by hand. I haven't worked on the problem since then. Risk is well-enough known that I'm sure it's easily possible to find the odds on the internet, but obviously you are supposed to figure it out yourself.
Unless I missed a possible simplification, the calculations required are difficult to perform by hand, but easily done by computer. I will be interested in seeing if the odds I caculated in college are confirmed or disproven by the members of this forum.