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Non-Elsa brand Geforce + Elsa Revelator Glasses

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Karl Blessing

Programmer
Feb 25, 2000
2,936
US
I installed the latestest drivers for Generic TNT/TNT2/Geforce cards for use with the revelator glasses, all of the DirectX games work with them, but i cant get OpenGL games to use the Stereo mode, although the drivers claims it can do it, and i've tried some OGL to DirectX wrappers, only prob is that both are slow, GLDirect doesnt work with Quake3, and AtoGL one makes Q3 extremely slow, if i can get the glasses working, is there any way where i can keep the revelator DirectX drivers, but, be able to use the whatever reference drivers i want for the OpenGL portion(or are both DX and OGL stored in the same file)<br>
Just in case you wana know, its a VisionTek Geforce256 SDR board, using an AMD K6-2/450(overclocked to 500), Via chipset on the board(latest AGP VXD drivers installed). Using Win98(non-SE). i would just use the switch the drivers whenever, but the elsasuite progie, doesnt load original drivers when reboot so i have to manually switch and reboot if needed.<br>
One of the other costly option is to buy an Elsa Erazor X2(the elsa board of Geforce DDR), and replace the TNT2 Ultra in the old computer with my SDR Geforce(i'm sure dan would be very happy with it hehe) <p>Karl<br><a href=mailto:kb244@bellsouth.net>kb244@bellsouth.net</a><br><a href= </a><br>
 
This problem is no longer an issue i bought a Erazor X2, works perfect with the glasses, tho still wondering when they're gona make the glasses work with OpenGL, and still wondering if i can use reference drivers, for just the OpenGL part(very unlikely it seems) <p>Karl<br><a href=mailto:kb244@bellsouth.net>kb244@bellsouth.net</a><br><a href= </a><br>Experienced in , or have messed with : VC++, Borland C++ Builder, VB-Dos, VB1 thru VB6, Delphi 3 pro, Borland C++ 3(DOS), Borland C++ 4.5, HTML, ASP(somewhat), QBasic(hehe, yea it was 4.5 too, least i didnt start with COBOL)
 
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