I have a rather complex Named Event Rule to modify, and I was trying to do a step through with the standard debugger and Visual C++ with no success in either.
I have tried 3 methods of hooking up the VC++ tool (i.e. OneWorld closed and then starting it with VC++, and OneWorld open and attaching to process etc), and I have built everything in debug mode. When it runs, it drops into the C code then immediately exits and crashes. VC++ remains running according to the task manager.
I have had success with C business functions but I cannot get the named event rules to debug. Maybe I will have to stick with C?
If anyone can point me in the right direction then I would be eternally gratefull.
I have tried 3 methods of hooking up the VC++ tool (i.e. OneWorld closed and then starting it with VC++, and OneWorld open and attaching to process etc), and I have built everything in debug mode. When it runs, it drops into the C code then immediately exits and crashes. VC++ remains running according to the task manager.
I have had success with C business functions but I cannot get the named event rules to debug. Maybe I will have to stick with C?
If anyone can point me in the right direction then I would be eternally gratefull.