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Need help creating edges between all vertices

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invalid6363

Programmer
Mar 21, 2008
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I'm trying to create a graph with 'n' vertices and create edges between all the vertices.
Here is the code for adding vertices and edges:
Java:
private static void setVertices(int n) 
	{
		int vertexLength = n;
		
		/* Add vertices */
		for(int i = 0; i < vertexLength; i++)
		{
			undirGraph.addVertex("City" + String.valueOf(i+1) + " - ");
		}
	}

	private static void setEdges() {

		ListIterator<Vertex> i = vertices.listIterator();
		Object firstCity = i.next();
		Object nextCity = i.next();
		Object nextCity2 = i.next();

		/* Add edges between cities */
		while(i.hasNext())
		{
			nextCity2=i.next();
			nextCity = i.next();
			undirGraph.addEdge(firstCity, nextCity, (double)(Math.floor(Math.random()*10)+1));
			undirGraph.addEdge(nextCity, nextCity2, (double)(Math.floor(Math.random()*10)+2));
			
		}

	}

I get the following results:

Code:
Enter number of vertices to be created (>=2): 
5

First city to last city: City1 - City5 - 
City5 -  City1 -  Total distance is 0.7778788292870616


Graph with 5 vertices and 2 edges.


Edges exist from the first vertex in each line to the other vertices in the line.
(Edge weights, if any, are given):

City1 -  City5 - 2.0 
City2 -  
City3 -  
City4 -  
City5 -  City4 - 11.0

I'm able to create edges but i am not sure how to create edges between all of the vertices.
Can someone help me this problem?
Thank you.
 
The pseeucode would be something like

Code:
for i=1 to n
 for j=1 to i
  addEdge(element-j, element-i)

Cheers,
Dian
 
Ok. Thanks.

new code to add edges between vertices:
Java:
private static void setVertices(int n) 
	{
		int vertexLength = n;
		
		/* Create vertices */
		for(int i = 0; i < vertexLength; i++)
		{
			undirGraph.addVertex("City" + String.valueOf(i+1) + " - ");
		}
	}

	private static void setEdges() 
	{
		Object firstCity;
		Object nextCity;

		for (int g = 0; g < num;g++)
		{			
			ListIterator<Vertex> i = vertices.listIterator(g);
			firstCity = i.next();
			
			for(int h = 0;h < g;h++)
			{
				ListIterator<Vertex> j = vertices.listIterator(h);				
				nextCity = j.next();
				
				/* Create an edge between firstCity and nextCity + create a random weight */
				undirGraph.addEdge(firstCity, nextCity, (double)(Math.floor(Math.random()*10)+1));
				undirGraph.addEdge(nextCity, firstCity, (double)(Math.floor(Math.random()*10)+1));
			}
		}
		
	}

Code:
Enter number of vertices to be created (>=2): 
5

First city to last city: City1 - City5 - 
City1 -  City2 -  City3 -  City4 -  City5 -  Total distance is 2.432884011676882


Graph with 5 vertices and 20 edges.


Edges exist from the first vertex in each line to the other vertices in the line.
(Edge weights, if any, are given):

City1 -  City2 - 10.0 City3 - 6.0 City4 - 1.0 City5 - 5.0 
City2 -  City1 - 4.0 City3 - 10.0 City4 - 3.0 City5 - 10.0 
City3 -  City1 - 8.0 City2 - 7.0 City4 - 8.0 City5 - 7.0 
City4 -  City1 - 6.0 City2 - 5.0 City3 - 3.0 City5 - 7.0 
City5 -  City1 - 2.0 City2 - 6.0 City3 - 9.0 City4 - 4.0

There is still one pair of vertices that do not have an edge between them. In a graph with 5 vertices, that would be between city2 and city5, but other than that it works great.

 
I'd not mix iterators and indexes.

[/code]
for (int i=0;i<vertices.length;i++)
for (int j=0;j<i;j++)
undirGraph.addEdge(vertices.get(i),vertices.get(j), (double)(Math.floor(Math.random()*10)+1));


Code:
Cheers,
[url=http://ferdiad.blogspot.com]Dian[/url]
 
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