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Moving a Unity message from New to Saved

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CaseFile

Technical User
Oct 6, 2011
121
US
I have looked, and don't know if it is an option. In Call Pilot, if you listened to a new message, it was marked NotNew automatically. In Unity, if you listen to a new message, you have to press a button to mark it as saved (not new anymore). If you forget to press the button, it stays as a new message, and will recall you for Remote Notification. Is there anyway to have it marked , NotNew or moved to Saved by just listening to the message, without having to press a key to move it to saved? The same way a Single Inbox user can listen to a message in Outlook, and when going to the next message, the current message is moved to saved.
 
To answer my own question...In the Users Mailbox...Select 'Playback Message Setting'...In the section 'When Disconnected or User Hangs Up During Message Playback', Choose Mark a New Message Saved. If I get cut off, the message is moved to Saved, but if I just listen to the message, it gets moved to Saved.
 
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