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Motion trails?

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EdwardMartinIII

Technical User
Sep 17, 2002
1,655
US
Hiya!

I have a solid layer, to which I've applied a Particle Playground simulation. I've pointed the gun 90 degrees and things operate as I expect, with my particles coming out and then falling down (I have gravity). This is good -- it's supposed to look like a waterfall.

What I'd like is to have a loooong motion blur (say, 20 pixels) on each particle. I can apply an actual motion blur, but it doesn't blur 'em nearly as much as I would like. When I try a directional blur, that, of course, only works in one predefined direction.

Any ideas?

If I just throw a bunch of keyframes in there (with the direction-blur angle monkeyed with as they go over the edge), I get an effect that looks like 20-pixel sticks going over a waterfall. I'd like the lines to follow the curve of the particles. (I guess I could also add blur-length variables to these tight-curve keyframes such that as the particles go over the curve, their blur length shortens -- oooooh, that seems like a hack).

On a slightly related note, can gravity effect foam? I tried making a waterfall of tiny bubbles, but they just blew all over the screen -- I couldn't get them to "fall".

Cheers,


[monkey] Edward [monkey]

"Cut a hole in the door. Hang a flap. Criminy, why didn't I think of this earlier?!" -- inventor of the cat door
 
Hey try out the echo plug in that comes with after effects or the boris fx plug in called 'trails" they will do the trick for you.
 
Echo seems to work for single layer type animation, but I want to echo a stream of particles, such that they look more like worms.

Hm, I can use motion blur, but it requires that my particles accelerate after they leave the gun.

Cheers,


[monkey] Edward [monkey]

"Cut a hole in the door. Hang a flap. Criminy, why didn't I think of this earlier?!" -- inventor of the cat door
 
you could awalys try building the waterfall sequences as an uncompressed avi w alpha, re-import the file and then apply the echo filter.

john
 
Ah, I solved the problem by using Particle Playground. I used many layers, each with a different layer map, plus one layer that had craploads of little dots. It looks enough like a waterfall for me!

That is a tasty idea, though... Thanks!

Cheers,

[monkey] Edward [monkey]

"Cut a hole in the door. Hang a flap. Criminy, why didn't I think of this earlier?!" -- inventor of the cat door
 
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