Hi all,
we got the following problem:
we use UCD-MIA for an agent skill.
suppose that that we have 2 agents logged in and in available state.(No calls active)
agent1, avail=2:12
agent2, avail=1:30
When agent 1, which is supposed to get new call in regular situation, presses AUX button the time is as follows
agent1, aux = :07
agent2, avail=1:30
And agent after few seconds presses AUTO-IN button the state is
agent1, avail= :03
agent2, avail=1:30
As you can see, Agent2 will receive a call, which is strange, cos now skill is cheated, agent1 avoid next call.
In big Call Center, some agents are able to avoid receiving calls for such a long time.
Any comments?
Is this a concept of how it works?
Switch should count avail+aux = new avaialable_State
GuzaPasha
we got the following problem:
we use UCD-MIA for an agent skill.
suppose that that we have 2 agents logged in and in available state.(No calls active)
agent1, avail=2:12
agent2, avail=1:30
When agent 1, which is supposed to get new call in regular situation, presses AUX button the time is as follows
agent1, aux = :07
agent2, avail=1:30
And agent after few seconds presses AUTO-IN button the state is
agent1, avail= :03
agent2, avail=1:30
As you can see, Agent2 will receive a call, which is strange, cos now skill is cheated, agent1 avoid next call.
In big Call Center, some agents are able to avoid receiving calls for such a long time.
Any comments?
Is this a concept of how it works?
Switch should count avail+aux = new avaialable_State
GuzaPasha