Tek-Tips is the largest IT community on the Internet today!

Members share and learn making Tek-Tips Forums the best source of peer-reviewed technical information on the Internet!

  • Congratulations SkipVought on being selected by the Tek-Tips community for having the most helpful posts in the forums last week. Way to Go!

Math “expert” wanted… Algorithm for finding line of two crossing areas 1

Status
Not open for further replies.

d00ape

Programmer
Apr 2, 2003
171
0
0
SE
I’m going to create a shape-class containing a lot of flat polygon areas.
I will make it possible to subtract one shape from another and then I need an algorithm to se if two polygon-areas in the 3D-space crosses each other, and if in which line the crossing is.

I see there should bee some kind of linear algebra calculations but I do not really know how to start constructing my c++ shape classes.
 
Go to college, you'll find your self computing the shape algorithms in calculus 3 =)

Hehe,
Ron

/**************
Me: When will the project be finished?
Them: What project?
Me: The one you have been working on for the last 3 years!
Them: Ohh, we can't finish it?
Me: Why?
Them: We don't know how to program...
 
I've been on collage and therefore know the fastest way is to find someone already done what I searches. Why invent the weal twice…?
 
A lot to search trough but thanks!!!
 
Status
Not open for further replies.

Part and Inventory Search

Sponsor

Back
Top