styleBunny
Technical User
Hi folks,
I am familiar with swapping a sprite to a different cast member using the member or membernum command, but how do i load a sprite to a new channel, one without any existing sprite? How do i create a new instance of a cast member and place it into a specific sprite channel?
Thanks in advance!
Paul.
I am familiar with swapping a sprite to a different cast member using the member or membernum command, but how do i load a sprite to a new channel, one without any existing sprite? How do i create a new instance of a cast member and place it into a specific sprite channel?
Thanks in advance!
Paul.