Hi all,
I have some questions about socket programming in c#, they may seem really naive but i have never written an application that runs on a web server before, and i am new to .net. Well here goes...
1. I need to write a simple server socket app that will sit on a web server and communicate with clients asynchronously. I know how to write it, but i cant figure out how to host it locally to test it in vs with the web application before i publish the site. Is there a way to launch it locally when i debug? I need to use TCP so what IP and port would i use for testing the app if i were running it locally?
2. The client will connect to the server socket via a java applet. This is not ideal, i would like to use c#/.net throughout but i need to use direct3d and as i understand it managed directx cannot be used via browsers at the moment? Is there any client side application stuff at all in the .net box o tricks that could handle client side directx via a browser? I dont mind java but working between netbeans and vs is very difficult for me.
Incase you are wondering what im doing i have made some 3d engine classes in c# and am experimenting with browser 3d, i am trying to stream euler coordinates in real time over ie.
Thanks in advance...
Ben
I have some questions about socket programming in c#, they may seem really naive but i have never written an application that runs on a web server before, and i am new to .net. Well here goes...
1. I need to write a simple server socket app that will sit on a web server and communicate with clients asynchronously. I know how to write it, but i cant figure out how to host it locally to test it in vs with the web application before i publish the site. Is there a way to launch it locally when i debug? I need to use TCP so what IP and port would i use for testing the app if i were running it locally?
2. The client will connect to the server socket via a java applet. This is not ideal, i would like to use c#/.net throughout but i need to use direct3d and as i understand it managed directx cannot be used via browsers at the moment? Is there any client side application stuff at all in the .net box o tricks that could handle client side directx via a browser? I dont mind java but working between netbeans and vs is very difficult for me.
Incase you are wondering what im doing i have made some 3d engine classes in c# and am experimenting with browser 3d, i am trying to stream euler coordinates in real time over ie.
Thanks in advance...
Ben