I am seeing a lot of incorrect TCP checksums between two servers. The sequence is [Unreassembled Packet (incorrect TCP checksu)] --> [TCP previous segment lost] Continuation Data [Unreassembled Packet]. We are getting complaints on performance from some people and I just noticed these on Friday. I am using Ethereal V.0.10.11. This is occuring between an ISA server and an application server. How do I tell if this is a real problem or just the way Ethereal is interpreting the packets?