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Importing problem...

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KeyTech

Programmer
Nov 14, 2000
830
KR
Hey,

Im trying to import a dxf file from Acad2002 to Illustrator to save it as a .ai file. What I have to do first is to take the original dwg cad file and explode all the Hatching, as AI does not support hatching elements. So, I explode and then export from cad to a .dxf file. I then open the dxf in AI, but the exploded hatch (now seperate small lines) do not appear at all.
I know what the problem is, it's the fact that the lines (which are so small appear as dots in CAD) are soooo small, that they do not register with AI and dont get imported, and they are not even there as I cannot select anything where they should be. If I was to take one of the lines and strech it in cad to a slightly longer size....dxf the open in AI, it appears ok in the image.
The lines are not polylines, and are exploded to their most basic state.

Is there anyway of making AI recognise these small elements in the dxf file so that they appear as is in the .ai file??
I have loads of drawings, with loads of hatching, so this is a big problem for me!!

thanks for you time. Jay~

My new Tae Kwon Do website is up and running!!

~KeyTech
 
Thats funny that Acad cant export to .eps or .ai yet. AI is vector based so there is really no such thing as "too small" of a point in space. It wont, however translate points on the Z axis I dont think. Most DXFs ive imported into .ai (usually from poser) a missing a cluster of triangles somewhere. My only help was reducing the number of "nodes" exported by as much as possible. Check your units too, try to convert them to inches if possible and scale the entire piece up so that no two points are closer than .1 inches from each other. BEHOLD! As Steve Jobs introduces us the latest in desk-lamp technology!
 
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