c0deM0nK424
Programmer
hello everyone, im trying to implement the african board game called mancala (other names include oware), in c++.
I'd like to some pointers in the right direction, in terms of what structures would be wise to use, and how to best go abouts implementing a simple but fully rule driven version of the game - it will be text based, therefore no graphics will be used here, therefore as an executable it'll simply be a windows 32-bit console application.
any tips/hints as to the best way to get started ?
please get back to me on this asap.
I'd like to some pointers in the right direction, in terms of what structures would be wise to use, and how to best go abouts implementing a simple but fully rule driven version of the game - it will be text based, therefore no graphics will be used here, therefore as an executable it'll simply be a windows 32-bit console application.
any tips/hints as to the best way to get started ?
please get back to me on this asap.