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Image lists

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aggro

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Jun 9, 2000
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can anyone give me an example of code used to put an image from an image list on to a form, possibly including the Canvas and Draw bits where you need to specify co-ordinates. I have to put 3 images onto a form, thank you!
 
&nbsp;&nbsp;&nbsp;&nbsp;This is a bit complex for a single answer. Can you be more specific about what you need? <br><br>&nbsp;&nbsp;&nbsp;&nbsp;There are some good books that will help, too. IMHO, try <i>Borland C++ Builder How-To: The Definitive C++ Builer Problem-Solver</i> by John Miano, Tom Cabanski, and Harold Howe. <p>James P. Cottingham<br><a href=mailto: > </a><br><a href= Veneer Co., Inc.</a><br>All opinions are mine alone and do not necessarily reflect those of my employer.
 
Hello aggro,<br><br>In order to draw a bitmap the best choice is put a TImage object inside the form. Then you can use the following code :<br><br><br>ListOfImages-&gt;BkColor=clBtnFace;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;// To assure than background color is the same of the form<br>Graphics::TBitmap *image=new Graphics::TBitmap();&nbsp;&nbsp;// Create an TBitmap object.<br>ListOfImages-&gt;GetBitmap ( NumberInList, image);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;// Get the 'NumerInList' image of the 'ListOfImages'<br>ImageInsideForm-&gt;Picture-&gt;Bitmap=image;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;// Assign the TBitmap to the TImage object. It is drawn&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;// automatically<br>delete image;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;// delete the temporal object.<br><br>Good luck with your &quot;Jackpot machine&quot; program ;-) <p>Ferran Casarramona<br><a href=mailto: > </a><br><a href= > </a><br>
 
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