Hi all,
I was wondering if someone could help me with some code.
I have an MC that is trigered from a button. This MC tweens in, and then tweens out again when the user is finished with it. There is a "stop" action on frame 16 for when it is fully extended. The whole clip is about 30 frames.
What happens is this. When the user clicks another button, another menu will come in and fill the area that is still filled with the previous MC, I want to be able to detect if the previous MC is extended or not. If it is at frame 16, I want it to play so it will close (not just dissapear), if it is at frame 0 then I don't want it to do anything.
I'm thinking this is done using the "If" statment but I have no idea on how to use it, write it or anything. I have tried various ways of writing it but with no joy.
Thanx roda B-)
Learning is like rowing against the current. As soon as you stop, you start going backwards.
I was wondering if someone could help me with some code.
I have an MC that is trigered from a button. This MC tweens in, and then tweens out again when the user is finished with it. There is a "stop" action on frame 16 for when it is fully extended. The whole clip is about 30 frames.
What happens is this. When the user clicks another button, another menu will come in and fill the area that is still filled with the previous MC, I want to be able to detect if the previous MC is extended or not. If it is at frame 16, I want it to play so it will close (not just dissapear), if it is at frame 0 then I don't want it to do anything.
I'm thinking this is done using the "If" statment but I have no idea on how to use it, write it or anything. I have tried various ways of writing it but with no joy.
Thanx roda B-)
Learning is like rowing against the current. As soon as you stop, you start going backwards.