yes this is it.i wanto program the pixels with poking..
i think taht (i do not know that) in scr12 16 bit color depth we have....
to make the prg running faster i thaught that poking wuold be faster than line or pset...will it be ?
v=start adress
for t=0 to 7
poke v+bitplanestart(the adress i want from you all),255
poke v+bitplanestart+79,255
next
(with 8 bit)
or ;
line (0,0)-(63,7),1,bf
which one would be faster ?
i think taht (i do not know that) in scr12 16 bit color depth we have....
to make the prg running faster i thaught that poking wuold be faster than line or pset...will it be ?
v=start adress
for t=0 to 7
poke v+bitplanestart(the adress i want from you all),255
poke v+bitplanestart+79,255
next
(with 8 bit)
or ;
line (0,0)-(63,7),1,bf
which one would be faster ?