Coral III upgraded to v15.84 software and appropriate MEX/DBX, etc. (U.S.A.)
Hunt group configured as:
GROUP TYPE (Ucd/Acd) - A
IVR_ACD (Y/N)- N
VM_GROUP(Y/N) - N
LOAD ID - Y
CAP_REINTRODUCTION_OF_QUEUED_CALL(Y/N) - N
SEARCH TYPE (0-circ,1-term, 2-statis)- 2
OVERFLOW - 1605
EXTENDED OVERFLOW (Y/N)- N
ONE STEP GROUP - N
USER_CANNED_MESSAGE# (0-15/R) - NONE
MUSIC SOURCE (0..3) - 0
RETAIN_HUNT_MUSIC_SOURCE (Y/N)- N
MUSIC_WITH_ANSWER(Y/N) - N
WRAP-UP TIME (sec)- 5
NOTE: #_of_q_calls_for_busy greater/equal #_of_q_calls_for_delay
#_OF_Q_CALLS_FOR_DELAY - 0
CALL_DELAY_TIME (sec)- 1
#_OF_Q_CALLS_FOR_BUSY - 3
DIVERT_IGNORES_#_OF_Q_CALLS_FOR_BUSY(Y/N) - Y
TIME_TO_OVERFLOW (sec)- 30
TIME_TO_2nd_ANN (sec)- 1
TIME_TO_NEXT_MEM (sec)- 10
CALL_WAITING_TONE - N
1st ANNOUNCER - 30002
MEM# 1 -
Maybe I'm misunderstanding the "OVERFLOW" function? If I have one or zero members logged in, the calls will go to overflow under normal circumstances.
However, if two or more members are logged in, the calls roll back and forth to the available members every 10 seconds as programmed, but will never go to "overflow". The calls keep rolling back & forth until hitting one of the global timers which drops the call and gives caller a 'fast busy' signal.
I tried using "Extended OVERFLOW", but through several variations could not make calls overflow if 2 or more members are logged in.
Do I have a setting wrong (and just missing it) (i.e.: a brain fart), or am I misinterpreting how "overflow" works in an ACD Hunt Group with multiple members logged in?
Thoughts and/or suggestions appreciated
Thanks!
Hunt group configured as:
GROUP TYPE (Ucd/Acd) - A
IVR_ACD (Y/N)- N
VM_GROUP(Y/N) - N
LOAD ID - Y
CAP_REINTRODUCTION_OF_QUEUED_CALL(Y/N) - N
SEARCH TYPE (0-circ,1-term, 2-statis)- 2
OVERFLOW - 1605
EXTENDED OVERFLOW (Y/N)- N
ONE STEP GROUP - N
USER_CANNED_MESSAGE# (0-15/R) - NONE
MUSIC SOURCE (0..3) - 0
RETAIN_HUNT_MUSIC_SOURCE (Y/N)- N
MUSIC_WITH_ANSWER(Y/N) - N
WRAP-UP TIME (sec)- 5
NOTE: #_of_q_calls_for_busy greater/equal #_of_q_calls_for_delay
#_OF_Q_CALLS_FOR_DELAY - 0
CALL_DELAY_TIME (sec)- 1
#_OF_Q_CALLS_FOR_BUSY - 3
DIVERT_IGNORES_#_OF_Q_CALLS_FOR_BUSY(Y/N) - Y
TIME_TO_OVERFLOW (sec)- 30
TIME_TO_2nd_ANN (sec)- 1
TIME_TO_NEXT_MEM (sec)- 10
CALL_WAITING_TONE - N
1st ANNOUNCER - 30002
MEM# 1 -
Maybe I'm misunderstanding the "OVERFLOW" function? If I have one or zero members logged in, the calls will go to overflow under normal circumstances.
However, if two or more members are logged in, the calls roll back and forth to the available members every 10 seconds as programmed, but will never go to "overflow". The calls keep rolling back & forth until hitting one of the global timers which drops the call and gives caller a 'fast busy' signal.
I tried using "Extended OVERFLOW", but through several variations could not make calls overflow if 2 or more members are logged in.
Do I have a setting wrong (and just missing it) (i.e.: a brain fart), or am I misinterpreting how "overflow" works in an ACD Hunt Group with multiple members logged in?
Thoughts and/or suggestions appreciated
Thanks!