DKQuane,
Are you the author of the game? Do you need code for the timer to display like a clock in the corner of your window or in a seperate window?
for a clock like display of hh:mm:ss follow these steps
you'll need 3 threads/timers named seconds, minutes, hours. The first thread/timer called seconds will count and trigger every 1000 ms.i.e every second.
you will check for when it (seconds timmer) counts to 59 so that in its on timer event will call/ activate the minutes thread.(i.e enable minutes)
You will set minutes to trigger every 60*1000 ms (i.e every minute)
You will check when this (minutes)counts to 59 to trigger the hours thread.
You will set the third thread / timer to triger ever hour i.e 1000*60*60.
You will check for when the hours thread reaches 24 or 12 depending on the clock display you want.
Each ontimer event for seconds will update the caption of a label i.e label1.caption := inttostr(x) where x is the current value of the timer's per second count. This is so because in each on timer event, you state that x := x+1;//increment.
if x = 59 then x := 1; //reset;
You follow the above for each thread.
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Try the above. Tomorrow I will develop the code for you if this is what you need.
The captions to display the clock could be on a panel for easy display. The panel can then be made visible or invisible which has the effect of hiding or showing the clock.
I hope this helps and please indicate if you need the code.
Yomi.