i'm trying to create a scrolling horizontal gallery of images and when you click on an image, navigate to a swf file. here's a list of features to be included:
1. click and and drag the panel left and right horizontally only
2. the panel should loop if the user drags to the last left or right image on the screen.
3. when the user clicks on an image, navigate to a swf file.
i'm able to drag left and right, but not loop or navigate to a swf file. here's the code and other relevant info:
looptiles_mc.onPress = function(){
startDrag(this, false, -3141 , 46, 0 , 46);
}
looptiles_mc.onRollOver = function (){
delete this.onRollOver;}
looptiles_mc.onRelease = function(){
this.stopDrag()
}
function panelOver() {
this.onEnterFrame = scrollPanel;
delete this.onPress;
}
var b = stroke.getBounds(_root);
function scrollPanel() {
if (looptiles_mc._x>=0) {
looptiles_mc._x = -1328;
}
if (looptiles_mc._x<=-1812) {
looptiles_mc._x = 0;
}
}
looptiles_mc serves as the container which holds the panel_mc movieclip. the panel_mc movieclip contains the image movieclips and actionscript for onrelease events to each image movieclip. what is missing in the code that's not allowing it to loop and have the images clickable?
thanks in advance for your help!
1. click and and drag the panel left and right horizontally only
2. the panel should loop if the user drags to the last left or right image on the screen.
3. when the user clicks on an image, navigate to a swf file.
i'm able to drag left and right, but not loop or navigate to a swf file. here's the code and other relevant info:
looptiles_mc.onPress = function(){
startDrag(this, false, -3141 , 46, 0 , 46);
}
looptiles_mc.onRollOver = function (){
delete this.onRollOver;}
looptiles_mc.onRelease = function(){
this.stopDrag()
}
function panelOver() {
this.onEnterFrame = scrollPanel;
delete this.onPress;
}
var b = stroke.getBounds(_root);
function scrollPanel() {
if (looptiles_mc._x>=0) {
looptiles_mc._x = -1328;
}
if (looptiles_mc._x<=-1812) {
looptiles_mc._x = 0;
}
}
looptiles_mc serves as the container which holds the panel_mc movieclip. the panel_mc movieclip contains the image movieclips and actionscript for onrelease events to each image movieclip. what is missing in the code that's not allowing it to loop and have the images clickable?
thanks in advance for your help!