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Help with Direct3D needed

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ALEXPROG

Programmer
Aug 24, 2000
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Can somebody to explain me how to create an Direct3D Immediate Mode object from a DirectDraw Object?
And What's that devices(mono,ramp...)?
Can you tell me just how to set all things up and draw an triangle to the secondary buffer(DrawPrimitive, not Execute buffers)?
 
Sounds like you're getting way ahead of yourself.

DirectX especially Direct3D is very extensive and what I would suggest is backing up a bit to get a better grasp of the concept of DirectDraw and how Direct3D uses DirectDraw for blitting information. "Teach Yourself DirectX in 24hours" is a pretty good starter kit book.

I know this isn't what you hoped for but it will help you far more in the long run.

Brian
 
If you are going to do DirectX be sure to grab the DirectX SDK files from microsoft, better yet find their platform SDK on microsoft.com, then chose not only the DirectX SDK, but the documentations, and examples that comes with it, there is a few "Tutorial" projects. But like Brian said, It isnt recomended for the novice to just jump right in.
 
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