Please could anyone give me some advice on how to place a bitmap on screen and the be able to rotate it with the mouse at all angles. Can this be done. I would like to be able to grab a image then put it in 3d using the bitmap pixel intensity to provide a raised surface for lighter pixels and lower for darker. In other words a 3D flat plane with an uneven surface depending on the light.
If you can work it out I am in your dept! and would be very gratefull. An example using RMControl(DirectX SDK ) but wuth a cube instead of a flat surface would be great. The type of thing is in the MSDK Direct X 7 VB Tutorials marked RMControl.
Cheers Mike [sig][/sig]
If you can work it out I am in your dept! and would be very gratefull. An example using RMControl(DirectX SDK ) but wuth a cube instead of a flat surface would be great. The type of thing is in the MSDK Direct X 7 VB Tutorials marked RMControl.
Cheers Mike [sig][/sig]