I am so lost.
I have a clien's project which displays a arrarys of photos across the screen but starting point is randowm.
It is like flying across the screen, mean time, i need to change the images.
i had it working with just rectangle shape instead of images. It flys by the screen and starts at the random place.
I am trying to load images but having trouble with OO programming, I guess.
I have three classes:
MainImage class extends applet implements runnable{
}
ImagePosition class extend shape class{
change the direction of image(left to right then right to left)
change the how much it moves
}
Shape class{
draws rentagles
keep track of x & y points
}
can you help me where I should loas images.
I need to start the images and random place and
images bounce back to opposite direction when hits other side.
can you give some direction how i should break this down..
i know that i haven't explain enough..
QB
I have a clien's project which displays a arrarys of photos across the screen but starting point is randowm.
It is like flying across the screen, mean time, i need to change the images.
i had it working with just rectangle shape instead of images. It flys by the screen and starts at the random place.
I am trying to load images but having trouble with OO programming, I guess.
I have three classes:
MainImage class extends applet implements runnable{
}
ImagePosition class extend shape class{
change the direction of image(left to right then right to left)
change the how much it moves
}
Shape class{
draws rentagles
keep track of x & y points
}
can you help me where I should loas images.
I need to start the images and random place and
images bounce back to opposite direction when hits other side.
can you give some direction how i should break this down..
i know that i haven't explain enough..
QB