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Guidance of Complete Development

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Salamander014

Programmer
Mar 3, 2009
3
US
I was wondering if someone knew of any books or other type of material available to a beginner that could go through the development of a full project in C#. After seeing some basic game projects, I'm a bit overwhelmed. I can understand some of the coding, but the project layout is way more complicated than I've ever had to deal with. When I opened a "starter kit" project in Visual C# Express there were myriad files within the project list and i didnt know where to start my study. Just wanted to know if there was a guide of some sort to explain what different files do and how they interact with each other. Basically, a piece by piece guide to the development of a full game in C#.

Much Appreciated,
The Hopefully Soon-to-be Indie Game Developer, Sal
 
I would focus on concepts and recognizing patterns.
S.O.L.I.D. design principles and GOF (Gang Of Four) patterns is a good starting point. There is also a book, i believe it's titled Patterns of Enterprise Application Architecture. I have not personally read this yet, but I hear alot of good things about it.

Jason Meckley
Programmer
Specialty Bakers, Inc.

faq855-7190
 
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