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group sprites 1

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missedit

Technical User
Apr 25, 2005
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I have a flash text box in a movie I want to bring text onto this box and allow both to move together - can you group sprites.

Thank you
 
What I really need here is a way of keeping 2 objects together, so if one is moved the othrer moves with it.
 
If you want to move 2 sprites together in the authoring mode, just select two sprites at the same time and move - but this is obvious so you must be talking about movable sprites during runtime.

There is a type of member called Film Loop, which is basically a group of sprites. To create a film loop, select any number of channels and frames of sprites in the timeline and drag them to an empty slot in a cast window.

However, there's a problem in your case - I don't think text inputs will work once in a film loop.

You can use this thing called LDM or "linked Director movie", which is basically a Director movie within a Director movie - perhaps it's an overkill though.

Or you can write a simple behaviour like this:
[tt]--
property pOffset

on beginSprite me
pOffset = sprite(1).loc - sprite(me.spriteNum).loc
end beginSprite

on exitFrame me
sprite(me.spriteNum).loc = sprite(1).loc - pOffset
end exitFrame
--[/tt]

The sprite with this behaviour will follow the movement of sprite(1).

Kenneth Kawamoto
 
Just apply the behavior MULTIPLE SPRITE DRAG from the libraries.

Good luck, bye.
 
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